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What is the best way to enforce some tiles (simple tiled model) to not be rotated? #86

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@karimdjemai

Hi!

I am trying to generate a picture where some tiles may only be in the original rotation. But I still want to be able to define adjecency relations on all 4 sides of those tiles? How is this possible?

When using Symmety "X", it won't rotate, but then I can't define which tiles are allowed to be below or above (I think?).

Is there a way to do this?
Are there any workarounds?
What would need to be modified in the code for this to work? I might do it, if it is feasable!

Thank you in advance!

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