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access violation adding std #29

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@phiber0

Hi hasherezade!

I have found a weird problem adding some std headers.
for example if you add < string > nothing happens and the dll is loaded 10/10 times, but if you add < thread > < mutex > or < condition_variable > the dll mostly crash before injection is complited. (works 1 of 10 times).

I have tested the dll compiled on VS 2013,2015 both /MT.
works just fine without < mutex >

basic dll code taked from ShellCodeRDI for testing.

#include <Windows.h>
#include <stdio.h>
#include <string>
#include <mutex>

DWORD threadID;

BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
					 )
{
	switch (ul_reason_for_call)
	{
	case DLL_PROCESS_ATTACH:
		MessageBoxA(NULL, "DLLMain :D!", "We've started.", 0);
		break;
	case DLL_THREAD_ATTACH:
	case DLL_THREAD_DETACH:
	case DLL_PROCESS_DETACH:
		break;
	}
	return TRUE;
}

//extern "C" to prevent C++ name mangling
extern "C" __declspec(dllexport) BOOL SayGoodbye(LPVOID lpUserdata, DWORD nUserdataLen)
{
	std::mutex testMutex;
	try {
		int i = 0, j = 1;
		j /= i;   // This will throw a SE (divide by zero).
	}
	catch (...) {
		MessageBoxA(NULL, "C++ Exception Thrown!", "Caught it", 0);
	}

	MessageBoxA(NULL, "I'm Leaving!", "Goodbye", 0);
	
	return TRUE;
}

can you share some light about this.
thank you!

edit: forgot to add my test steps.

  1. pe2shc.exe TestDLL_x64.dll
  2. runshc64.exe TestDLL_x64.shc.dll

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